Geometric Point Analysis in 2D and 3D in Plane triangle
It defines classes for points, lines, triangles, and polygons, with methods to compute areas and determine point containment. Key functionalities include calculating the area of triangles and polygons in 2D and 3D, and checking if a point lies within a convex polygon using the area-sum method. While the provided code does not explicitly include a function to check if a point is in, outside, or coplanar with a plane, these operations can be inferred using the triangle’s plane equation and point-plane distance calculations.
C++ PROJECTS
8/20/20251 min read
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